1.
Chotijah U, Bhakti HD, Putri EDSC, Akbar MAM, Fahmi Y. Optimalisasi Proses Pembelajaran Inovatif Melalui Pelatihan Perancangan Game Edukasi Berbasis Kecerdasan Buatan Menggunakan Scratch. jpm [Internet]. 2026Jan.17 [cited 2026Oct.14];6(3):453 - 461. Available from: https://mail.djournals.com/jpm/article/view/2657